Designing MagicTask V3: Crafting the Ultimate Gamified Task System with ChatGPT (Part 2)
Hey there, fellow productivity ninjas and gaming enthusiasts! It's time to hit "Continue" on our quest to slay procrastination, unlock epic achievements, and level up our lives. In Part 1, we introduced you to our gamified task management system and the magic of Object-Oriented UX (OOUX). We embarked on a journey through the pixelated world of our system, defining the objects, actions, and relationships that turn your daily grind into a thrilling RPG adventure. If you haven't read Part 1 yet, be sure to check it out here.
Now, hold onto your controllers and keyboards, as we dive deeper into the heart of our system. In Part 2, we'll focus on the crucial final piece of the OOUX puzzle: attributes. We'll explore how these characteristics help shape each object and enhance the overall user experience, making our gamified task management system more immersive and engaging. So grab your energy drinks, and let's power-up for a closer look at how defining attributes in OOUX levels up your productivity!
What is an Attribute in OOUX?
Hey there, gamers! Before diving deeper into our game dungeon, let's ensure we're all familiar with the basics. In the realm of Object-Oriented UX (OOUX), an attribute is a core concept you'll need to know. So, let's talk about what attributes are and why they're essential in our epic OOUX adventure.
An attribute in OOUX is a characteristic or property of an object that helps define its identity and role in the system. Think of attributes as the special traits or stats that give our game characters and items unique flavor and utility. In OOUX, these attributes provide critical information about each object, guiding us in designing the user experience around them.
For example, in our gaming system, a "Weapon" object might have attributes like "Damage," "Range," and "Durability." These attributes help shape how users interact with the weapon and how it functions in the game world.
Why are attributes crucial in OOUX? Well, my fellow dungeon-crawlers, attributes are the building blocks of a well-designed user experience. By identifying and defining the attributes of each object, we can create a more intuitive and immersive game that caters to the needs and desires of our gaming community. Attributes enable us to provide our players with clear, consistent, and engaging experiences, ensuring they return for more epic quests and boss battles.
So, as you venture forth into the OOUX world, remember to keep your attributes sharp and well-defined. They're the secret weapon that will help you level up your UX game and become the hero of your own gaming saga!
Leveling Up the Object Model in Lucidchart:
Alright, fellow gamers, after our epic back-and-forth boss battles to define and power up the attributes for each object, it was time to respawn at Lucidchart to update our legendary object model diagram. Picture this: A visual map of our gaming universe, illustrating the objects, their relationships, actions, and now, their fully-loaded attributes.
Our object model has leveled up big time since we first hit the "Start" button, and the upgraded diagram now showcases the detailed game lore we've crafted through our teamwork. In Lucidchart, I equipped my trusty mouse and keyboard, journeying through each object to add or tweak the attributes as needed based on our epic in-game dialogues.
This epic quest to update the object model in Lucidchart boosted our EXP and understanding of the gaming system and dropped some sweet loot for our team. It made it easier to visualize the intricate web of connections between different objects and sparked better communication among our fellow party members. The revamped object model in Lucidchart now stands as a comprehensive dungeon map for any future raids, ensuring that everyone's on the same guild page regarding understanding the system and its components. Let's keep grinding and unlock those achievements, gamers!
Using ChatGPT to Help Define the Attributes
As a hardcore gamer, I know the importance of having the right gear, and ChatGPT is like having a legendary sidekick, ready to assist in defining the attributes for our gamified task management system. Sure, I've got plenty of knowledge about gaming and productivity, but sometimes even the most experienced players need extra help to unlock hidden potential. That's where ChatGPT comes in.
Leveraging the power of ChatGPT, we embarked on an epic brainstorming session to identify and refine the attributes of each object in our system. We tackled this quest together, combining my gaming expertise and ChatGPT's AI-driven insights to create a robust and engaging experience for our users. The process was like a thrilling co-op mission, with ChatGPT and I bouncing ideas off each other and refining the attributes to perfection.
With ChatGPT's assistance, we managed to define attributes that not only make each object in the system unique but also enhance the overall user experience. It was like having a game designer NPC guiding us through the process, ensuring that every aspect of our gamified task management system was on point.
Thanks to this dynamic duo of my gaming know-how and ChatGPT's AI prowess, we've crafted a system with attributes that bring the world of our gamified task management system to life. And now, fellow gamers, we invite you to join us on this journey as we explore the intricacies of these attributes and level up your productivity like never before!
Real Examples of My Conversations with ChatGPT
Example 1:
User: Hey ChatGPT, can you help me define some attributes for the "Feedback" object in our gamified task management system?
ChatGPT: Sure! Here are some attributes for the "Feedback" object:
- Feedback ID
- User ID
- Feedback Type
- Feedback Text
- Submitted Date
User: Good start, but let's also include the status of the feedback (New, In Progress, Resolved) and the response from the admin, if any.
ChatGPT: Alright, here's the updated list of attributes for the "Feedback" object:
- Feedback ID
- User ID
- Feedback Type
- Feedback Text
- Submitted Date
- Status (New, In Progress, Resolved)
- Admin Response
Example 2:
User: ChatGPT, let's work on the "Pomodoro Timer" object. Can you list some attributes for it?
ChatGPT: Sure! Here are some attributes for the "Pomodoro Timer" object:
- Timer ID
- User ID
- Work Duration
- Short Break Duration
- Long Break Duration
- Timer Status
- Remaining Time
User: Good job! But, let's also include the number of completed pomodoros, start timestamp, end timestamp, and the pomodoro streak.
ChatGPT: Alright, here's the updated list of attributes for the "Pomodoro Timer" object:
- Timer ID
- User ID
- Work Duration
- Short Break Duration
- Long Break Duration
- Timer Status
- Remaining Time
- Completed Pomodoros
- Start Timestamp
- End Timestamp
- Pomodoro Streak
As you can see from these real-life examples, working with ChatGPT is like having an interactive brainstorming session with a fellow gamer. While ChatGPT is a powerful AI, it still requires feedback and guidance to refine its understanding and make the best suggestions. This back-and-forth process ensures that the final list of attributes captures the essence of our gamified task management system and creates an immersive user experience.
Our dynamic collaboration allowed us to unlock hidden potential and turn our productivity system into a thrilling RPG adventure. So, fellow gamers, as you embark on your quests to level up your productivity, remember that the power of collaboration – both with fellow players and AI companions – can lead to truly epic results.
What Does the Current Object Model Look Like?
Ready for the next level, gaming aficionados and productivity champions? It's time to reveal the current object model of our gamified task management system. With OOUX as our guiding light, we've meticulously crafted a comprehensive map of our system's objects, actions, relationships, and attributes. In this section, we'll take a closer look at the overall structure, giving you a bird's-eye view of the interconnected world that awaits you. Onward, brave adventurers!
Object Name:
Feedback
Description:
Feedback is a feature that allows users to communicate their thoughts, opinions, and suggestions about the platform.
Purpose:
The purpose of Feedback is to help improve the platform by gathering valuable insights and suggestions from users, allowing the development team to identify areas for improvement.
Relationships:
- User
- Workspace
Actions:
- Create Feedback
- View Feedback
- Update Feedback
- Close Feedback
- Make Public/Post to FAQ
Attributes:
- User
- Workspace
- Description
- Category / Tags
- Comments
- Created Date / Time
- Object Name:
- Whats New
Description:
Whats New is a feature that showcases the latest updates, features, and improvements made to the platform.
Purpose:
The purpose of Whats New is to keep users informed about the latest changes and updates, helping them stay up-to-date with the platform's development.
Relationships:
- (None)
Actions:
- Create
- Delete
- Dismiss
- View
Attributes:
- Title
- Description
- Image / Video
- Created Date / Time
-----------------------------------------------------------------------------------------------------
Object Name:
- Whats New in User
Description:
Whats New in User is a personalized version of the Whats New feature, tailored to individual users.
Purpose:
The purpose of Whats New in User is to provide users with a customized view of the latest updates, ensuring that they receive information relevant to their interests and usage patterns.
Relationships:
- (None)
Actions:
- Dismiss
- View
Attributes:
- Title
- Description
- Image / Video
- Status (Unread/Read)
-----------------------------------------------------------------------------------------------------
Object Name:
- Tutorial
Description:
Tutorial is a feature that offers step-by-step guidance to help users learn how to use the platform effectively.
Purpose:
The purpose of Tutorials is to assist new users in getting acquainted with the platform's functionalities and improve their overall user experience.
Relationships:
- has many users
Actions:
- Start Tutorial
- Complete Tutorial
Attributes:
- Chapter
- Chapter Estimated Time
- Section
- Section Estimated Time
- Step Number
- Step Description
- Status (Completed/Incomplete)
-----------------------------------------------------------------------------------------------------
Object Name:
- Workspace
Description:
Workspace is a collaborative environment where users can create, manage, and organize projects and tasks.
Purpose:
The purpose of a Workspace is to provide a centralized location for users to collaborate, track progress, and complete tasks efficiently.
Relationships:
- has one leaderboard
- has 1-many users
- has 0-many projects
Actions:
- Create
- Delete
- Add Users
- View Leaderboard
- Rename
- Edit Image
Attributes:
- Name
- Image
- Created Date/Time
- Owner
- Leaderboard
- Workspace Settings
- Access Level
-----------------------------------------------------------------------------------------------------
Object Name:
- User in Workspace
Description:
User in Workspace represents the relationship between a user and a workspace, defining their role, permissions, and other workspace-specific settings.
Purpose:
The purpose of User in Workspace is to manage users' access and permissions within a specific workspace, ensuring a productive and secure collaboration environment.
Relationships:
- Workspace
- User
Actions:
- Join Workspace
- Leave Workspace
Attributes:
- Workspace
- User
- Role
- Joined Date/Time
- User Workspace Name
- Last Activity Date
- Task Completed Count
- Workspace User Specific Settings
-----------------------------------------------------------------------------------------------------
Object Name:
- User
Description:
User represents an individual account on the platform, with their own unique settings, preferences, and interactions.
Purpose:
The purpose of a User is to provide a personalized experience for each person using the platform, allowing them to customize settings, manage tasks, and interact with other users.
Relationships:
- has 1 avatar
- has 1-many workspaces
- has 1-many activities
- has 1 whats new
- has 1 tutorial
- has 1 user settings
- has 0-many notifications
- has 0-many theme instances
Actions:
- Create User
- Edit Profile
- Delete User
- Configure 2FA
-----------------------------------------------------------------------------------------------------
Object Name:
- User Settings
Description:
User Settings contains various personalization options and preferences for a user's experience on the platform.
Purpose:
The purpose of User Settings is to allow users to customize their experience, making the platform more enjoyable and efficient for their needs.
Relationships:
- has one user
Actions:
- Update Settings
- Reset Settings
Attributes:
- Animation Settings
- Sound Effect Settings
- Default Size
- Spellcheck
- Self-Assign created tasks
- Close comment box on comment creation/addition
- Notification Settings
- Roll up reports
- Show/Hide fields
- Field Adjustment
- Accessibility Settings
- Date Format
- Time Format
- Calendar Settings
- Timezone
- Language
- Privacy Settings
-----------------------------------------------------------------------------------------------------
Object Name:
- Activity
Description:
Activity is a record of a user's actions within the platform, such as completing tasks or participating in events.
Purpose:
The purpose of an Activity is to track user engagement, monitor progress, and provide insights into user behavior.
Relationships:
- has one theme instance
- has one workspace
- has one user
Attributes:
- Activity Type
- Activity Point Value
- Activity Workspace
- Activity Task
- Activity Theme
- Activity Project
- Activity Date/Time
- Activity User
- Activity Description
-----------------------------------------------------------------------------------------------------
Object Name:
- Pomodoro Timer
Description:
Pomodoro Timer is a time management tool that helps users break their work into intervals, typically 25 minutes, separated by short breaks.
Purpose:
The purpose of a Pomodoro Timer is to improve focus and productivity by promoting structured work and break sessions, ultimately reducing mental fatigue.
Relationships:
- has one user
- has 1 task
Actions:
- Start Timer
- Pause Timer
- Reset Timer
- Complete Timer
Attributes:
- Work Duration
- Short Break Duration
- Long Break Duration
- Timer Status
- Remaining Time
- Completed Pomodoros
- Start Timestamp
- End Timestamp
- Pomodoro Streak
-----------------------------------------------------------------------------------------------------
Object Name:
- Avatar
Description:
Avatar represents a user's virtual persona within the platform, which can be customized and upgraded with various attributes, such as equipment, skills, and pets.
Purpose:
The purpose of an Avatar is to gamify the user experience, providing a sense of personalization and accomplishment as users progress and achieve milestones.
Relationships:
- has one user
- has 0-many equipment
- has 0-many skills
- has 0-many pets
- has 0-many trophies
- has 0-many quests
- has 0-many MagicTokens
- has 0-many titles
- has 0-1 boss
Actions:
- Create/customize
- Equip Gear
- Unequip Gear
- Attach Pet
- Unattach Pet
- Generate Bio
-----------------------------------------------------------------------------------------------------
Object Name:
- Skills
Description:
Skills represent abilities and knowledge that a user's avatar can acquire, learn, and develop within the platform.
Purpose:
The purpose of Skills is to enhance user engagement and motivation by providing a sense of progression and achievement as users improve their avatars.
Relationships:
- has 0-many avatar
Actions:
- Learn Skills
- Reset Skills
- User Skill
Attributes:
- Name
- Description
- Level
- Experience Points
- Points to Level up
-----------------------------------------------------------------------------------------------------
Object Name:
- Trophies
Description:
Trophies are virtual awards that a user's avatar can earn for accomplishing specific goals or milestones within the platform.
Purpose:
The purpose of Trophies is to provide users with a sense of achievement, motivation, and recognition for their accomplishments in the system.
Relationships:
- has 0-many users
Actions:
- Earn Trophies
- Create Trophies
-----------------------------------------------------------------------------------------------------
Object Name:
- Quest
Description:
Quests are challenges or tasks that a user's avatar can complete to earn rewards, such as equipment, pets, MagicTokens, and Trophies.
Purpose:
The purpose of Quests is to encourage user engagement, foster a sense of adventure, and promote the completion of tasks and activities within the platform.
Relationships:
- has 0-many users
Actions:
- Create Quests
- Complete Quests
- Skip/Delete Quests
- View Quest History
-----------------------------------------------------------------------------------------------------
Object Name:
- Equipment
Description:
Equipment consists of items that a user's avatar can acquire, wear, and utilize to enhance its abilities, appearance, and performance within the platform.
Purpose:
The purpose of Equipment is to provide users with a sense of progression, customization, and personalization for their avatars while also enhancing their abilities.
Relationships:
- has 0-many users
Actions:
- Create
- Edit
- Delete
- Equip
- View Details
- Set Name
-----------------------------------------------------------------------------------------------------
Object Name:
- Magic Tokens
Description:
Magic Tokens are a form of virtual currency that users can earn and spend within the platform on various items, such as equipment, pets, and other in-game perks.
Purpose:
The purpose of Magic Tokens is to incentivize users to engage with the platform, complete tasks, and participate in activities by rewarding them with a currency they can use to enhance their experience.
Relationships:
- has 0-many users
Actions:
- Earn
- Spend
-----------------------------------------------------------------------------------------------------
Object Name:
- Titles
Description:
Titles are customizable labels that users can earn and assign to their avatars as a form of recognition for their achievements and status within the platform.
Purpose:
The purpose of Titles is to provide users with a way to showcase their accomplishments and establish a sense of identity within the platform.
Relationships:
- has 0-many users
Actions:
- Set
-----------------------------------------------------------------------------------------------------
Object Name:
- Boss
Description:
A Boss is a powerful, unique enemy that a user's avatar can battle during special events, such as seasonal or themed encounters.
Purpose:
The purpose of Bosses is to create exciting challenges and memorable experiences for users within the platform, encouraging them to engage with the system and collaborate with others to overcome these challenges.
Relationships:
- has 0-many users
- has 1 season
- has 1 theme
Actions:
- Create
-----------------------------------------------------------------------------------------------------
Object Name:
- Pet
Description:
Pets are virtual companions that users can acquire, customize, and interact with within the platform. Pets may also provide various in-game benefits or participate in quests and activities.
Purpose:
The purpose of Pets is to enrich the user experience within the platform, offering users a customizable and engaging element that can also help them progress in the system.
Relationships:
- has 0-many users
- has 0-1 quests
- has 0-1 loot drops
Actions:
- Attach
- Set name
-----------------------------------------------------------------------------------------------------
Object Name:
- Loot Drops
Description:
Loot Drops are randomized rewards that users can obtain by participating in activities, completing quests, or achieving specific milestones within the platform. Loot Drops may contain equipment, pets, MagicTokens, trophies, and other valuable items.
Purpose:
The purpose of Loot Drops is to incentivize user engagement within the platform by offering a chance to obtain valuable and unique rewards, thus increasing motivation and overall enjoyment.
Relationships:
- has 0-many Equipment
- has 0-many Pets
- has 0-many MagicTokens
- has 0-many Trophies
Actions:
- Create
- Edit
Delete
Object Name:
- Leaderboard
Description:
A Leaderboard is a ranking system that displays the top-performing users within a specific workspace or across multiple workspaces, based on their achievements and accomplishments.
Purpose:
The purpose of Leaderboards is to encourage friendly competition and motivate users to engage more actively within the platform.
Relationships:
- has 0-many users
- has 0-many workspaces
Actions:
- Join with Workspace
- Join with User
-----------------------------------------------------------------------------------------------------
Object Name:
- Season
Description:
A Season is a time-limited event within the platform that offers unique challenges, quests, and rewards for users. Each Season usually revolves around a specific theme and may introduce new content.
Purpose:
The purpose of Seasons is to keep the platform fresh and engaging for users by offering time-limited content and rewards, encouraging users to participate more actively during the event.
Relationships:
- has 0-many users
- has 1 season
- has 1 theme
Actions:
- Create
- Join
-----------------------------------------------------------------------------------------------------
Object Name:
- Theme
Description:
A Theme is a central concept or motif that defines the visual and narrative elements of a Season, Boss, or other aspects of the platform. Themes may introduce new quests, pets, trophies, and other content related to the specific motif.
Purpose:
The purpose of Themes is to provide a cohesive and immersive experience for users, offering new content and challenges that align with the overall concept.
Relationships:
- has 0-many theme instances
- has 1 boss
- has 0-many quests
- has 0-many pets
- has 0-many trophies
Actions:
- Create
-----------------------------------------------------------------------------------------------------
Object Name:
- Theme Instance
Description:
A Theme Instance is a user's personalized instance of a specific Theme, tracking their progress, achievements, and rewards associated with that Theme.
Purpose:
The purpose of Theme Instances is to provide users with a tailored experience within a Theme, allowing them to track their progress and accomplishments.
Relationships:
- has 0-many users
- has 1 theme
Actions:
- Create
-----------------------------------------------------------------------------------------------------
Object Name:
- Folder
Description:
A Folder is an organizational tool within the platform that allows users to group and manage multiple Projects together for easier navigation and management.
Purpose:
The purpose of Folders is to help users keep their work organized and structured, making it simpler to find, access, and manage their Projects.
Relationships:
- has 0-many projects
Actions:
- Create
- Edit
- Expand / Collapse
- Delete
-----------------------------------------------------------------------------------------------------
Object Name:
- Project
Description:
A Project is a specific initiative or goal within the platform that consists of multiple Tasks to be completed by users. Projects can be assigned to different Workspaces and can involve collaboration among multiple users.
Purpose:
The purpose of Projects is to help users break down larger objectives into smaller, manageable Tasks, facilitating collaboration and progress tracking.
Relationships:
- has 0-many tasks
- has 0-many users
Actions:
- Create
- Edit
- Archive
- Add Task
- Remove Task
- Add Users
- Remove Users
- Change Workspaces
- Share
-----------------------------------------------------------------------------------------------------
Object Name:
- Task
Description:
A Task is a single unit of work within a Project, representing an action or objective that needs to be completed by a user or a group of users.
Purpose:
The purpose of Tasks is to help users manage and track their progress towards completing Projects by breaking them down into smaller, actionable steps.
Relationships:
- has 0-many tags
- has 0-many comments
- has 0-1 project
- has 0-1 recurring task
Actions:
- Create
- Edit
- Complete
- Un-Complete
- Delete
- Assign
- Set Project
- Set Due Date
- Set Working Date
- Set Size
- Add Comment
- View Details
- Add Tag
- Remove Tag
- Re-Order
- Multi-Select and Update
-----------------------------------------------------------------------------------------------------
Object Name:
- Tag
Description:
A Tag is a label that can be attached to Tasks, allowing users to categorize, filter, and organize them based on specific criteria or themes.
Purpose:
The purpose of Tags is to enhance task organization and enable users to quickly find and manage tasks that share common characteristics or belong to specific categories.
Relationships:
- has 0-many tasks
- Actions:
- Create
- Edit
- Add to Task
- Remove from Task
-----------------------------------------------------------------------------------------------------
Object Name:
- Comment
Description:
A Comment is a piece of feedback or communication that can be added to a Task by a user, allowing for discussion and collaboration among team members.
Purpose:
The purpose of Comments is to facilitate communication and collaboration among users, allowing them to share ideas, ask questions, and provide updates on task progress.
Relationships:
- has 1 task
Actions:
- Create
- Edit
- Delete
- Attach File
-----------------------------------------------------------------------------------------------------
Object Name:
- Recurring Task
Description:
A Recurring Task is a task that repeats on a regular basis, based on a specified frequency or schedule. It is a specialized type of task that generates new instances of itself according to the defined recurrence pattern.
Purpose:
The purpose of Recurring Tasks is to help users manage and track tasks that need to be completed on a recurring basis, ensuring that they are consistently addressed without the need for manual duplication.
Relationships:
- has 1-many task from recurring task
- has 0-many tags
- has 0-many comments
- has 0-1 project
Actions:
- Create
- Edit
- Delete
- Assign
- Set Project
- Set Due Date
- Set Working Date
- Set Size
- Add Comment
- Add Tag
- Remove Tag
- Re-Order
- Multi-Select and Update
-----------------------------------------------------------------------------------------------------
Object Name:
Task from Recurring Task
Description:
A Task from Recurring Task is a single instance of a Recurring Task, created according to the recurrence pattern defined for the parent Recurring Task.
Purpose:
The purpose of Tasks from Recurring Tasks is to help users manage and track individual occurrences of a recurring task, allowing them to edit, complete, or delete specific instances without affecting the overall recurrence pattern.
Relationships:
- has 1 recurring task
- has 0-many tags
- has 0-many comments
- has 0-1 project
Actions:
- Edit
- Complete
- Un-Complete
- Delete
- Assign
- Set Project
- Set Due Date
- Set Working Date
- Set Size
- Add Comment
- View Details
- Add Tag
- Remove Tag
- Re-Order
- Multi-Select and Update
-----------------------------------------------------------------------------------------------------
Object Name:
- Templates
Description:
A Template is a predefined structure for Projects or Tasks that can be used to quickly create new instances with similar configurations, saving time and promoting consistency across the system.
Purpose:
The purpose of Templates is to streamline the creation process of Projects and Tasks, ensuring that users can quickly and consistently set up new items with the desired structure and settings.
Relationships:
- has 0-many tasks
- has 0-many users
Actions:
- Create
- Edit
- Delete
- Create project from template
-----------------------------------------------------------------------------------------------------
Object Name:
- Notification
Description:
A Notification is a message or alert that informs a User about important events, updates, or actions related to their work or the system itself.
Purpose:
The purpose of Notifications is to keep Users informed about relevant events and updates, ensuring that they are aware of important changes, new assignments, or deadlines that require their attention.
Relationships:
- has 1 user
Conclusion
And so, fellow gamers and productivity warriors, we've reached the end of Part 2 of our epic journey through the world of our gamified task management system. We delved deeper into the realm of OOUX, shedding light on the attributes of each object, and showcased how ChatGPT played an invaluable role in brainstorming and refining the system's components. Together, we traversed the landscape of our object model, taking you on a guided tour of its interconnected elements.
But fear not, our adventure is far from over. In the upcoming Part 3 of this thrilling saga, we'll delve even further into the heart of our system, defining the acceptance criteria for each action and generating a comprehensive PRD (Product Requirements Document) that will guide our intrepid design team as they bring our gamified task management system to life. So, stay tuned, and prepare for the next level of our quest to conquer productivity and transform our daily tasks into a captivating RPG experience!